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The next God of War title faces one major design challenge that Ragnarok’s surprise DLC has now made impossible to ignore.
The rumored God of War title is now reportedly a 2.5D/Metroidvania title, not the previously rumored spinoff game based in ...
With just two months to go until the highly-anticipated release of God of War: Ragnarok ... and figuring out ways to improve his combat style in order to make it more engaging for players.
While the first behind-the-scenes video explored Midgard, this second BTS montage focuses on God of War Ragnarok‘s Alfheim combat. Not only does the video show off a bunch of gameplay ...
Other details in the job ad point to the narrative combat game sporting a photorealistic art style and similarities ... surfaced evidence suggests that God of War developer Santa Monica Studio ...
Like in the 2018 God of War reboot, God of War: Ragnarok brings back the Muspelheim combat challenges. Here’s how to best them all. One of the best things that a triple-A, open-world action game ...
God of War: Ragnarok is the direct sequel to God ... Atreus naturally has an entirely different combat style, based on more on his bow than hand-to-hand combat. But more than the gameplay, this ...
There are a lot of things that separate the God of War series from other titles. But the biggest thing is easily the combat and the bosses you fight. After all, many games have fighting game ...
God of War: Ragnorok is building on the last game's combat system ... Sony Santa Monica therefore introduced a whole new style of attack that's activated through the Triangle button's previously ...
A new God of War game is said to be in development, but it's unlike anything you've ever seen before, and is said to be out ...
The game features fully real-time combat and was allegedly designed as BioWare’s take on God of War. Sword-and-shield players can expect to do a lot of manual parrying. Players can perform combo ...
20 years ago, God of War arrived with a bloody quest for revenge ... Kratos took lessons from the combat mechanics of Capcom’s franchises, most notably the Onimusha games, which also inspired ...