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Game Rant on MSNOpen-World Games That Need HD-2D RemakesWith several games getting successful HD-2D remakes, it opens the door for the following open-world titles to receive their ...
It was an accident, you see – this is one of those beautiful 2D pixel platformers that's more about exploration than all-out ...
The So_long project aims to create a 2D maze game. In this game, the player controls a character to move through a maze and reach specific goals. The project provides an opportunity to learn about ...
For us, Tron: Catalyst is a serviceable action game, with a really cool look and an interesting setup for its story, that ultimately feels as repetitive as Exo must feel, going through their loops.
Tron: Catalyst presents something entirely fresh. A new narrative in a unique location. Here’s how the team at Bithell Games pulled it off.
TRON: Catalyst review - ambition and elegance combine in a bite-sized treat Nice for the users. Image credit: Big Fan Games/Devolver Digital/Bithell Games Review by Jim Trinca Video Producer ...
XboxEra on MSN18d
TRON: Catalyst | ReviewA stylish top-down ARPG with a unique time loop mechanic set in the world of TRON. Where's the catch? Seems like there's no catch, in fact!
TRON: Catalyst is a fun game for Tron fans, but outside of that niche, there isn’t much else to dig into, if you treat this as a standalone isometric action adventure game. The restart mechanic is ...
TRON: Catalyst - Grid Greatness Speaking of the Grid, the world of it is the most compelling part of the game. After proving itself with its isolated Repository area in Tron: Identity, Bithell Games ...
It definitely made Tron: Catalyst, a top-down action game set in a different virtual world than those we've seen in the films, catch my eye. But in this case, those aesthetics only carried me so far.
Given predecessor Tron: Identity felt like more of a prologue than a full-fledged game (albeit a fun one), Tron: Catalyst has a lot of storytelling to do and a lot of informational gaps to fill in ...
Tron: Catalyst's Shift To Isometric Action Feels Like A Nice Change In Perspective The shift from visual novel to isometric action is risky, but the result is promising so far. 1 month ago ...
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